DOC ID: RDIV-WPN-0014
🛠 Interactive Gunsmith & Attachment Modder
LIVE BUILD SIMULATORCustomize optics, muzzle brakes, tactical foregrips, and extended magazines. Live telemetry calculates modified weight, recoil damping, ADS acquisition speed, and total build cost.
⚠ Recoil/ADS/weight deltas below are read from each attachment's own logged stats. A 0% shown for an item means no numeric figure has been published for it yet, not that it's confirmed to have no effect — hover an attachment to see its full notes.
🎯 Compatible Ammunition & Calibre Ballistics
Ammunition choice drastically influences armor penetration and stopping power against Level 1–4 Body Armor.
12 Gauge FMJ
Standard Ball FMJ
$15/ea
00-Buckshot combat cartridge with 8 high-velocity pellets. High close-range lethality.
Armor Pen:
Tier 1 / 7
Damage Multiplier:
1.0× (100% Base)
12 Gauge AP
Armor Piercing
$55/ea
Armor Piercing sabot slug designed for punching through Level 3 armor plates.
Armor Pen:
Tier 4 / 7
Damage Multiplier:
0.95× (AP Core)
12 Gauge HP
Hollow Point / Flesh
$35/ea
High-expansion breaching load with enhanced tissue damage on unarmored targets.
Armor Pen:
Tier 2 / 7
Damage Multiplier:
1.45× (+45% Flesh)
📐 Ballistics Telemetry & Range Drop Table
| Target Range | Drop (vs Zero) | Holdover (MIL) | Holdover (MOA) | Flight Time | Est. Chest Hits | Computation |
|---|---|---|---|---|---|---|
| 25 m | -4.0 cm | 1.60 mil | 5.5 moa | 0.05 s | 4 shots | Interpolated |
| 50 m | -5.3 cm | 1.06 mil | 3.7 moa | 0.10 s | 4 shots | Interpolated |
| 100 m | 0.0 cm | 0.00 mil | 0.0 moa | 0.21 s | 4 shots | Interpolated |
| 150 m | +16.0 cm | 1.06 mil | 3.7 moa | 0.31 s | 4 shots | Interpolated |
| 200 m | +42.5 cm | 2.13 mil | 7.3 moa | 0.42 s | 4 shots | Interpolated |
| 250 m | +79.8 cm | 3.19 mil | 11.0 moa | 0.52 s | 4 shots | Interpolated |
| 300 m | +127.6 cm | 4.25 mil | 14.6 moa | 0.63 s | 4 shots | Interpolated |
| 350 m | +186.1 cm | 5.32 mil | 18.3 moa | 0.73 s | 4 shots | Interpolated |
| 400 m | +255.2 cm | 6.38 mil | 21.9 moa | 0.83 s | 4 shots | Interpolated |
| 500 m | +425.3 cm | 8.51 mil | 29.2 moa | 1.04 s | 4 shots | Interpolated |
| 600 m | +638.0 cm | 10.63 mil | 36.6 moa | 1.25 s | 4 shots | Interpolated |
| 700 m | +893.2 cm | 12.76 mil | 43.9 moa | 1.46 s | 4 shots | Interpolated |
| 800 m | +1191.0 cm | 14.89 mil | 51.2 moa | 1.67 s | 4 shots | Interpolated |
| 900 m | +1531.3 cm | 17.01 mil | 58.5 moa | 1.88 s | 4 shots | Interpolated |
| 1000 m | +1914.1 cm | 19.14 mil | 65.8 moa | 2.08 s | 4 shots | Interpolated |
⚖️ In-Class Comparative Analysis (Combat Shotgun)
| Weapon | Calibre | Damage | RPM | Muzzle Vel. | Weight | Price |
|---|---|---|---|---|---|---|
| ★ M500 (Selected) | 12 Gauge | 25.00 | 120 | 480 m/s | 3.52 kg | $1,200 |
|
|
12 Gauge | 45.00 | 900 | 391 m/s | 3.20 kg | $400 |
Raw Reference Notes
From the 7 Aug 2026 closed alpha (25 weapons). Bulkhead have confirmed 37 weapons at Early Access launch, so this list is incomplete and any entry may change or be cut. No official stat sheet has ever been released. RPM/muzzle velocity are the platform's own baseline figures for this build. Damage has never been published for this weapon (the source frames damage+RPM as its "two base figures" but only publishes RPM). Magazine size (6) isn't from a formal stat table — it's read off this weapon's own flavour description as a "6-shell pump action shotgun", not a chosen attachment, so it's included but flagged as a softer source than the other platform figures.
Rogue Division