Rogue Division RDIV
Tactical Arsenal // Ballistics, Rangefinder & Trajectory Lab

Tactical Ballistics & Rangefinder Suite

⚡ Unified Physics & Radar Engine
⚔ Weapons Catalog ⚖ Weapon Matrix 🗺 Strat Vault

All-in-one marksmanship computer. Calculate sniper holdovers, optical click adjustments, mortar milliradian dial settings, 2D projectile trajectory arcs, and live dual-map laser rangefinding across Bakurani and Ozeti.

850 m/s Muzzle Velocity
300 METRES
25m (CQB) 300m 600m (Mid) 1000m 1500m (Max)
0° (Flat Ground)
-30° (Downhill) -15° 0° (Flat) +15° +30° (Uphill)
Zeroed at 100m
🎯 Aim Holdover Correction 0 Scope Clicks (0.1 Mil)
+1.3 MIL
Aim 1.3 mils high above target center.
📉 Total Bullet Drop
-38.2 cm
Below line of sight
⏱ Travel Time & Lead
0.35 sec
Lead running target ~1.8m
🚀 Terminal Impact Velocity: 740 m/s (Supersonic)
RETICLE SIMULATOR // MIL-DOT HUD
ZERO: 100m
1 2 3 4 5 AIM HERE
Place the ● Red Hold Mark directly on your target center.

🗺 Dual-Theater Tactical Rangefinders

BAKURANI · 256 km²

Click your position (● Blue), then click the target (● Red) or any labeled POI to calculate range & holdover.

Layers:
100%
Hover: Grid E5
Towers Towns Landmarks Industry Faction FOBs
C D E F G H 3 4 5 6 7 8 IND FAC SAW RAIL LM BRG LM CHU LM LM BAK MIN TEV FOB FOB FOB T17 T18 T19 T20 T21 T22 T23
⚡ 1-Click Common Tactical Engagements & Hot Zones Click any engagement to set range & holdover
📐 Advanced: Mil-Relation Reticle Sizing (Manual Optic Math)

If you are looking through a scope with a mil-dot reticle and do not have a laser rangefinder:

Distance (m) = Target Height (m) × 1000 ÷ Height in Scope Mils
  • Standing Soldier (~1.8m) filling 3 mils = 1.8 × 1000 ÷ 3 = 600m
  • Crouched Soldier (~1.0m) filling 2 mils = 1.0 × 1000 ÷ 2 = 500m
  • Combat Vehicle (~2.5m) filling 5 mils = 2.5 × 1000 ÷ 5 = 500m