Rogue Division RDIV
← Armoury Directory / Submachine Gun / 9x19mm
DOC ID: RDIV-WPN-0011
Submachine Gun 9x19mm ✔ Confirmed Data

MP5

Fire Modes: Semi Auto, Full Auto Cost: $1,400 Weight: 2.54 kg
MP5
22.00 Base Damage
800 RPM Rate of Fire
400 m/s Muzzle Velocity
30 RND Standard Mag Size

🛠 Interactive Gunsmith & Attachment Modder

LIVE BUILD SIMULATOR

Customize optics, muzzle brakes, tactical foregrips, and extended magazines. Live telemetry calculates modified weight, recoil damping, ADS acquisition speed, and total build cost.

⚠ Recoil/ADS/weight deltas below are read from each attachment's own logged stats. A 0% shown for an item means no numeric figure has been published for it yet, not that it's confirmed to have no effect — hover an attachment to see its full notes.

Attachment Sockets (18 Compatible Items)
Iron Sights (Default)
Standard Crown (Default)
No Grip (Default)
Standard Issue
Active Build Telemetry
Magazine Capacity: 30 RND
Calculated Weight: 2.54 kg
Recoil Mitigation: Baseline (0%)
ADS Aim Speed: Baseline (0%)
Total Weapon Value: $1,400
No custom attachments equipped.

🎯 Compatible Ammunition & Calibre Ballistics

Ammunition choice drastically influences armor penetration and stopping power against Level 1–4 Body Armor.

9x19mm FMJ

Standard Ball FMJ
$10/ea
9mm Parabellum standard.
Armor Pen: Tier 2 / 7
Damage Multiplier: 1.0× (100% Base)
View All Calibres

9x19mm AP

Armor Piercing
$45/ea
7N31 / 9mm AP round.
Armor Pen: Tier 4 / 7
Damage Multiplier: 0.95× (AP Core)
View All Calibres

9x19mm HP

Hollow Point / Flesh
$20/ea
9mm Jacketed Hollow Point.
Armor Pen: Tier 1 / 7
Damage Multiplier: 1.45× (+45% Flesh)
View All Calibres

📐 Ballistics Telemetry & Range Drop Table

Target Range Drop (vs Zero) Holdover (MIL) Holdover (MOA) Flight Time Est. Chest Hits Computation
25 m -5.7 cm 2.30 mil 7.9 moa 0.06 s 5 shots Interpolated
50 m -7.7 cm 1.53 mil 5.3 moa 0.13 s 5 shots Interpolated
100 m 0.0 cm 0.00 mil 0.0 moa 0.25 s 5 shots Interpolated
150 m +23.0 cm 1.53 mil 5.3 moa 0.38 s 5 shots Interpolated
200 m +61.3 cm 3.06 mil 10.5 moa 0.50 s 5 shots Interpolated
250 m +114.8 cm 4.59 mil 15.8 moa 0.63 s 5 shots Interpolated
300 m +183.8 cm 6.12 mil 21.1 moa 0.75 s 5 shots Interpolated
350 m +268.0 cm 7.66 mil 26.3 moa 0.88 s 5 shots Interpolated
400 m +367.5 cm 9.19 mil 31.6 moa 1.00 s 5 shots Interpolated
500 m +612.5 cm 12.25 mil 42.1 moa 1.25 s 5 shots Interpolated
600 m +918.8 cm 15.31 mil 52.6 moa 1.50 s 5 shots Interpolated
700 m +1286.3 cm 18.38 mil 63.2 moa 1.75 s 5 shots Interpolated
800 m +1715.0 cm 21.44 mil 73.7 moa 2.00 s 5 shots Interpolated
900 m +2205.0 cm 24.50 mil 84.2 moa 2.25 s 5 shots Interpolated
1000 m +2756.3 cm 27.56 mil 94.8 moa 2.50 s 5 shots Interpolated

⚖️ In-Class Comparative Analysis (Submachine Gun)

Weapon Calibre Damage RPM Muzzle Vel. Weight Price
★ MP5 (Selected) 9x19mm 22.00 800 400 m/s 2.54 kg $1,400
AMP-9 9x19mm 22.00 900 400 m/s 1.40 kg $900
PP-19 Vityaz 9x19mm 22.00 800 380 m/s 2.90 kg $1,200
Super-45 .45 ACP 30.00 1200 375 m/s 3.00 kg $2,600

Raw Reference Notes

From the 7 Aug 2026 closed alpha (25 weapons). Bulkhead have confirmed 37 weapons at Early Access launch, so this list is incomplete and any entry may change or be cut. No official stat sheet has ever been released.

Damage/RPM/muzzle velocity are the platform's own baseline figures for this build (not a community estimate). Magazine size isn't fixed — it changes with which magazine (20/30/50 round) is equipped, so it's left blank rather than picking one.