DOC ID: RDIV-WPN-0026
🛠 Interactive Gunsmith & Attachment Modder
LIVE BUILD SIMULATORCustomize optics, muzzle brakes, tactical foregrips, and extended magazines. Live telemetry calculates modified weight, recoil damping, ADS acquisition speed, and total build cost.
⚠ Recoil/ADS/weight deltas below are read from each attachment's own logged stats. A 0% shown for an item means no numeric figure has been published for it yet, not that it's confirmed to have no effect — hover an attachment to see its full notes.
🎯 Compatible Ammunition & Calibre Ballistics
Ammunition choice drastically influences armor penetration and stopping power against Level 1–4 Body Armor.
9x19mm FMJ
Standard Ball FMJ
$10/ea
9mm Parabellum standard.
Armor Pen:
Tier 2 / 7
Damage Multiplier:
1.0× (100% Base)
9x19mm AP
Armor Piercing
$45/ea
7N31 / 9mm AP round.
Armor Pen:
Tier 4 / 7
Damage Multiplier:
0.95× (AP Core)
9x19mm HP
Hollow Point / Flesh
$20/ea
9mm Jacketed Hollow Point.
Armor Pen:
Tier 1 / 7
Damage Multiplier:
1.45× (+45% Flesh)
📐 Ballistics Telemetry & Range Drop Table
| Target Range | Drop (vs Zero) | Holdover (MIL) | Holdover (MOA) | Flight Time | Est. Chest Hits | Computation |
|---|---|---|---|---|---|---|
| 25 m | -6.5 cm | 2.61 mil | 9.0 moa | 0.07 s | 5 shots | Interpolated |
| 50 m | -8.7 cm | 1.74 mil | 6.0 moa | 0.13 s | 5 shots | Interpolated |
| 100 m | 0.0 cm | 0.00 mil | 0.0 moa | 0.27 s | 5 shots | Interpolated |
| 150 m | +26.1 cm | 1.74 mil | 6.0 moa | 0.40 s | 5 shots | Interpolated |
| 200 m | +69.7 cm | 3.48 mil | 12.0 moa | 0.53 s | 5 shots | Interpolated |
| 250 m | +130.7 cm | 5.23 mil | 18.0 moa | 0.67 s | 5 shots | Interpolated |
| 300 m | +209.1 cm | 6.97 mil | 24.0 moa | 0.80 s | 5 shots | Interpolated |
| 350 m | +304.9 cm | 8.71 mil | 29.9 moa | 0.93 s | 5 shots | Interpolated |
| 400 m | +418.1 cm | 10.45 mil | 35.9 moa | 1.07 s | 5 shots | Interpolated |
| 500 m | +696.9 cm | 13.94 mil | 47.9 moa | 1.33 s | 5 shots | Interpolated |
| 600 m | +1045.3 cm | 17.42 mil | 59.9 moa | 1.60 s | 5 shots | Interpolated |
| 700 m | +1463.5 cm | 20.91 mil | 71.9 moa | 1.87 s | 5 shots | Interpolated |
| 800 m | +1951.3 cm | 24.39 mil | 83.9 moa | 2.13 s | 5 shots | Interpolated |
| 900 m | +2508.8 cm | 27.88 mil | 95.8 moa | 2.40 s | 5 shots | Interpolated |
| 1000 m | +3136.0 cm | 31.36 mil | 107.8 moa | 2.67 s | 5 shots | Interpolated |
⚖️ In-Class Comparative Analysis (Sidearm / Handgun)
| Weapon | Calibre | Damage | RPM | Muzzle Vel. | Weight | Price |
|---|---|---|---|---|---|---|
| ★ GGX 17 (Selected) | 9x19mm | 22.00 | 450 | 375 m/s | 0.62 kg | $200 |
|
|
.50 AE | 52.00 | 250 | 470 m/s | 1.99 kg | $900 |
|
|
9x19mm | 22.00 | 1100 | 375 m/s | 0.62 kg | $800 |
|
|
.45 Colt | 45.00 | 200 | 335 m/s | 0.82 kg | $250 |
|
|
.45 ACP | 30.00 | 350 | 253 m/s | 1.10 kg | $300 |
Raw Reference Notes
From the 7 Aug 2026 closed alpha (25 weapons). Bulkhead have confirmed 37 weapons at Early Access launch, so this list is incomplete and any entry may change or be cut. No official stat sheet has ever been released. Damage/muzzle velocity are the platform's own baseline figures for this build. RPM has never been published for this weapon even though the source frames damage+RPM as its "two base figures" — only damage actually appears. Magazine size isn't fixed — it changes with which magazine (33 or 50 round) is equipped.
Rogue Division